public struct MStartServeToss
{
	public int pingTimeMs;

	public float framerateScale;

	public void Send(GGNetwork network)
	{
		network.BeginWrite(15);
		network.AddInt(pingTimeMs);
		network.AddFloat(framerateScale);
		network.EndWrite();
		network.Send(true, 0);
	}

	public void Deserialize(GGNetwork network)
	{
		pingTimeMs = network.GetInt();
		framerateScale = network.GetFloat();
	}
}
